openrl.envs.mpe.scenario 源代码 # defines scenario upon which the world is built [文档]class BaseScenario(object): # create elements of the world [文档] def make_world(self): raise NotImplementedError() # create initial conditions of the world [文档] def reset_world(self, world): raise NotImplementedError() [文档] def info(self, agent, world): return {}