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Source code for openrl.envs.mpe.rendering

"""
2D rendering framework
"""

from __future__ import division

import os
import sys

import six

if "Apple" in sys.version:
    if "DYLD_FALLBACK_LIBRARY_PATH" in os.environ:
        os.environ["DYLD_FALLBACK_LIBRARY_PATH"] += ":/usr/lib"
        # (JDS 2016/04/15): avoid bug on Anaconda 2.3.0 / Yosemite

from gym import error

try:
    import pyglet
except ImportError:
    print(
        "HINT: you can install pyglet directly via 'pip install pyglet'. But if you"
        " really just want to install all Gym dependencies and not have to think about"
        " it, 'pip install -e .[all]' or 'pip install gym[all]' will do it."
    )

try:
    from pyglet.gl import *

except ImportError:
    print(
        "Error occured while running `from pyglet.gl import *`",
        "HINT: make sure you have OpenGL install. On Ubuntu, you can run 'apt-get"
        " install python-opengl'. If you're running on a server, you may need a"
        " virtual frame buffer; something like this should work: 'xvfb-run -s"
        ' "-screen 0 1400x900x24" python <your_script.py>\'',
    )

import math

import numpy as np

RAD2DEG = 57.29577951308232


[docs]def get_display(spec): """Convert a display specification (such as :0) into an actual Display object. Pyglet only supports multiple Displays on Linux. """ if spec is None: return None elif isinstance(spec, six.string_types): return pyglet.canvas.Display(spec) else: raise error.Error( "Invalid display specification: {}. (Must be a string like :0 or None.)" .format(spec) )
[docs]class Viewer(object): def __init__(self, width, height, display=None): display = get_display(display) self.width = width self.height = height self.window = pyglet.window.Window(width=width, height=height, display=display) self.window.on_close = self.window_closed_by_user self.geoms = [] self.onetime_geoms = [] self.transform = Transform() glEnable(GL_BLEND) # glEnable(GL_MULTISAMPLE) glEnable(GL_LINE_SMOOTH) # glHint(GL_LINE_SMOOTH_HINT, GL_DONT_CARE) glHint(GL_LINE_SMOOTH_HINT, GL_NICEST) glLineWidth(2.0) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
[docs] def close(self): self.window.close()
[docs] def window_closed_by_user(self): self.close()
[docs] def set_bounds(self, left, right, bottom, top): assert right > left and top > bottom scalex = self.width / (right - left) scaley = self.height / (top - bottom) self.transform = Transform( translation=(-left * scalex, -bottom * scaley), scale=(scalex, scaley) )
[docs] def add_geom(self, geom): self.geoms.append(geom)
[docs] def add_onetime(self, geom): self.onetime_geoms.append(geom)
[docs] def render(self, return_rgb_array=False): glClearColor(1, 1, 1, 1) self.window.set_visible(not return_rgb_array) self.window.clear() self.window.switch_to() self.window.dispatch_events() self.transform.enable() for geom in self.geoms: geom.render() for geom in self.onetime_geoms: geom.render() self.transform.disable() arr = None if return_rgb_array: buffer = pyglet.image.get_buffer_manager().get_color_buffer() image_data = buffer.get_image_data() arr = np.fromstring(image_data.get_data(), dtype=np.uint8, sep="") # In https://github.com/openai/gym-http-api/issues/2, we # discovered that someone using Xmonad on Arch was having # a window of size 598 x 398, though a 600 x 400 window # was requested. (Guess Xmonad was preserving a pixel for # the boundary.) So we use the buffer height/width rather # than the requested one. arr = arr.reshape(buffer.height, buffer.width, 4) arr = arr[::-1, :, 0:3] self.window.flip() self.onetime_geoms = [] return arr
# Convenience
[docs] def draw_circle(self, radius=10, res=30, filled=True, **attrs): geom = make_circle(radius=radius, res=res, filled=filled) _add_attrs(geom, attrs) self.add_onetime(geom) return geom
[docs] def draw_polygon(self, v, filled=True, **attrs): geom = make_polygon(v=v, filled=filled) _add_attrs(geom, attrs) self.add_onetime(geom) return geom
[docs] def draw_polyline(self, v, **attrs): geom = make_polyline(v=v) _add_attrs(geom, attrs) self.add_onetime(geom) return geom
[docs] def draw_line(self, start, end, **attrs): geom = Line(start, end) _add_attrs(geom, attrs) self.add_onetime(geom) return geom
[docs] def get_array(self): self.window.flip() image_data = ( pyglet.image.get_buffer_manager().get_color_buffer().get_image_data() ) self.window.flip() arr = np.fromstring(image_data.data, dtype=np.uint8, sep="") arr = arr.reshape(self.height, self.width, 4) return arr[::-1, :, 0:3]
def _add_attrs(geom, attrs): if "color" in attrs: geom.set_color(*attrs["color"]) if "linewidth" in attrs: geom.set_linewidth(attrs["linewidth"])
[docs]class Geom(object): def __init__(self): self._color = Color((0, 0, 0, 1.0)) self.attrs = [self._color]
[docs] def render(self): for attr in reversed(self.attrs): attr.enable() self.render1() for attr in self.attrs: attr.disable()
[docs] def render1(self): raise NotImplementedError
[docs] def add_attr(self, attr): self.attrs.append(attr)
[docs] def set_color(self, r, g, b, alpha=1): self._color.vec4 = (r, g, b, alpha)
[docs]class Attr(object):
[docs] def enable(self): raise NotImplementedError
[docs] def disable(self): pass
[docs]class Transform(Attr): def __init__(self, translation=(0.0, 0.0), rotation=0.0, scale=(1, 1)): self.set_translation(*translation) self.set_rotation(rotation) self.set_scale(*scale)
[docs] def enable(self): glPushMatrix() glTranslatef( self.translation[0], self.translation[1], 0 ) # translate to GL loc ppint glRotatef(RAD2DEG * self.rotation, 0, 0, 1.0) glScalef(self.scale[0], self.scale[1], 1)
[docs] def disable(self): glPopMatrix()
[docs] def set_translation(self, newx, newy): self.translation = (float(newx), float(newy))
[docs] def set_rotation(self, new): self.rotation = float(new)
[docs] def set_scale(self, newx, newy): self.scale = (float(newx), float(newy))
[docs]class Color(Attr): def __init__(self, vec4): self.vec4 = vec4
[docs] def enable(self): glColor4f(*self.vec4)
[docs]class LineStyle(Attr): def __init__(self, style): self.style = style
[docs] def enable(self): glEnable(GL_LINE_STIPPLE) glLineStipple(1, self.style)
[docs] def disable(self): glDisable(GL_LINE_STIPPLE)
[docs]class LineWidth(Attr): def __init__(self, stroke): self.stroke = stroke
[docs] def enable(self): glLineWidth(self.stroke)
[docs]class Point(Geom): def __init__(self): Geom.__init__(self)
[docs] def render1(self): glBegin(GL_POINTS) # draw point glVertex3f(0.0, 0.0, 0.0) glEnd()
[docs]class FilledPolygon(Geom): def __init__(self, v): Geom.__init__(self) self.v = v
[docs] def render1(self): if len(self.v) == 4: glBegin(GL_QUADS) elif len(self.v) > 4: glBegin(GL_POLYGON) else: glBegin(GL_TRIANGLES) for p in self.v: glVertex3f(p[0], p[1], 0) # draw each vertex glEnd() color = ( self._color.vec4[0] * 0.5, self._color.vec4[1] * 0.5, self._color.vec4[2] * 0.5, self._color.vec4[3] * 0.5, ) glColor4f(*color) glBegin(GL_LINE_LOOP) for p in self.v: glVertex3f(p[0], p[1], 0) # draw each vertex glEnd()
[docs]def make_circle(radius=10, res=30, filled=True): points = [] for i in range(res): ang = 2 * math.pi * i / res points.append((math.cos(ang) * radius, math.sin(ang) * radius)) if filled: return FilledPolygon(points) else: return PolyLine(points, True)
[docs]def make_polygon(v, filled=True): if filled: return FilledPolygon(v) else: return PolyLine(v, True)
[docs]def make_polyline(v): return PolyLine(v, False)
[docs]class PolyLine(Geom): def __init__(self, v, close): Geom.__init__(self) self.v = v self.close = close self.linewidth = LineWidth(1) self.add_attr(self.linewidth)
[docs] def render1(self): glBegin(GL_LINE_LOOP if self.close else GL_LINE_STRIP) for p in self.v: glVertex3f(p[0], p[1], 0) # draw each vertex glEnd()
[docs] def set_linewidth(self, x): self.linewidth.stroke = x
[docs]class Line(Geom): def __init__(self, start=(0.0, 0.0), end=(0.0, 0.0)): Geom.__init__(self) self.start = start self.end = end self.linewidth = LineWidth(1) self.add_attr(self.linewidth)
[docs] def render1(self): glBegin(GL_LINES) glVertex2f(*self.start) glVertex2f(*self.end) glEnd()